Zombie Cafe[3] is a freemiummobilesimulation video game created by American Capcom subsidiary Beeline Interactive, Inc.[4] It was released for iOS[5] platforms on January 26, 2011 and was formerly on Google Play for Android.
Zombie Cafe is a game in which players run a café by cooking dishes and serving customers with the help of zombies. The in-game currency is Cash and the special currency is Toxin. Players can infect customers into zombies, becoming your indefinite employees. Players gain experience by cooking and serving dishes. There are a variety of menu items, each differing in price, number of servings, XP, and time to cook. As the restaurant builds up savings, the player can purchase more recipes, better furnishings, fancy novelties, and can infect more customers. The player can also purchase pets and expand their restaurant. Along with growing your business, players can send their zombies to raid enemy cafés to obtain or unlock new recipes.
Players can add friends on Game Center to order food, collect fees, share recipes, and raid each other. Players can also connect to Facebook to form a franchise with their Facebook friends.
Zombie Cafe had received positive reviews since its release.[6]
Gameplay[edit]
The waitstaff in the restaurant is made up entirely of zombies. The restaurant's customers can be transformed into zombie slaves to serve food and take up dirty plates, but players must not overwork their zombies. If their Energy levels get too low, they will start attacking customers, lowering the café rating. A low-Energy zombie must be sent to rest for a period, or the player can instantly replenish the zombie's Energy with Toxin.[7][8]
Zombie Restaurant Menu You will need to design a menu for a restaurant for zombies. As you know, zombies are fond of eating brains, and your goal is to create five mouth-watering brain dishes for them to enjoy. The name of your restaurant should be prominent on the menu page and the name of the restaurant must be.
Dishes[edit]
Dishes are the main source of income in Zombie Cafe. Each dish varies between cook time, cost, number of servings, and amount of XP given. A stove is required to prepare and cook all dishes. While cooking, the player first spends money on the dish then they are required to wait a certain amount of time before serving it to the customers. Dishes can also be looted during raids for free, and new recipes can be unlocked if the player has not yet unlocked them. You can cook a previously unlocked dish if you have enough money and an open stove. The dish requires a chef or zombie to be cooked but it can be paused and resumed at any time.
Depending on the dish's cook time, if the player leaves a stove unattended for a long enough time or ignores it after it is finished cooking, it will burn. Once a dish has finished cooking, you can leave it unattended for a period of time depending on the recipe cook time.
To serve a dish after it has completed its cook time, the player can select his or her zombies or chef to serve by clicking/tapping on a serving counter, sink, or table. Servers will automatically take dishes to waiting customers and clear dirty dishes. They will need a clear path to every table, serving counter, and sink. If not, the zombies or chef will remain motionless.
Cooking is the best way to gain XP and level up a player's café. As a café levels up, the player can unlock new dishes that are found in The General Cookbook, with a total of 97 dishes. The highest level dish you can unlock is Yucky-soba (at level 100).
There are 320 recipes the player can cook in 21 different cookbooks and over 100 recipes from raids can be unlocked, including 34 rare ones. Many require special stoves to cook on. These stoves can be purchased in the store in the Utility section for Cash and can be upgraded by spending Toxin.
The second way to acquire a dish is by raiding an enemy cafe on the map. When raiding, there will be a random food dish on the counter. When the zombies win, it will be stolen then the food will appear in one of your fridges. From there, you can either serve the dish for the customers or unlock it as a cookable item. If a dish or recipe has already been unlocked, the only option left is to serve it.
There are 9 different dish variations: Spicy, Very Spicy, Fancy, Very Fancy, Bulk, Fresh, Frozen, Quick, and Very Quick. These rare and special variations are more valuable than their normal counterparts. Each can be unlocked through enemy raid cafés or through a friend's café (if already unlocked by the player's friends).
Customers[edit]
Customers are the people who consume the dishes and give money to the player. There are many types of customers with varying appearance, gender and occupation. Not only can customers come as pure human, they can also appear as supernatural beings such as mummies, vampires, aliens, superheros, deities, and some based on legendary creatures. Some characters in the game are based on living persons. The Japanese version has characters from the Mega Man series.[9] Each customer that visit the café will depend on the player's level and the café's current rating, as can be viewed in the Zombiepedia. Every customer has a 'zombie form', so the player can infect any patron they want into a zombie to work for the chef. The ones first encountered (from the tutorial) are usually free. Later on, newer customers will appear with varying prices, some with coins but most with Toxin.
The player can view a customer's attributes (e.g. Energy, Tip Rating, Speed, Atk. Strength) by clicking/tapping on the Info button on the lower right hand corner after the player clicks/taps on the customer. All customers have different stats; Energy ranges between 50 and 1250; Tip Rating, Speed and Atk. Strength ranges between 1 and 12. Customers with higher stats are more expensive, topping at 80 Toxin the most. (See below for more.)
Raids[edit]
There's more than just growing your business by cooking and serving; players can also send their zombies on a raid. They can steal food and unlock new recipes if successful. New recipes will then end up in the player's fridge from which they can either serve it or unlock it. To defeat a café, the zombies must defeat the raid boss. Players can also have their zombies retreat by clicking/tapping on a white flag icon on the upper left hand corner. If unsuccessful (all zombies get killed), the player does not receive the recipe but can receive Cash if the zombies eat the customers or employees. Toxin can be acquired albeit rarely. Players can also invite their friends to raid each other.
The higher Energy and Atk. Strength zombies have, the better outcome of winning raids. Players can purchase Spcial Tombstones in the store for Toxin to alter zombie stats (making them stronger) or heal them. Some zombies, like Little Red, Huntsman and Granny Wolf, can turn into the Big Bad Wolf to easily defeat raids as they become invinsible and much more powerful in the process. The five robot pets (namely Midnight Panther, Royal Bear, Rage Bull, Golden Lion, Fiery Hound) can assemble into Amtron, a powerful bipedal composite robot, which can easily wreak havoc in enemy cafés. Players can even summon the Zombie Yeti (after purchasing as a Tombstone for 75 Toxin) and a maximum of three can be summoned at once.
Café rating[edit]
The café rating shows the reputation of the player's café, indicated by stars on the upper left hand corner. The higher a café's rating, the more popular a café becomes. This way more customers will appear. When customers finish their food and give you money, thought bubbles appear above their heads to indicate their feelings about the service. Happy yellow faces increase ratings and frowning blue faces decrease ratings. By making customers happy, the star rating will increase and more customers will show up, giving the chef more cash. If customers aren't satisfied or are attacked by an Energy-deprived zombie, the café rating will drop, affecting its popularity thus less customers will appear. A café should have enough seats and number of dishes to accommodate customers. Depending on the size of the café, the player may need more seats, more utilities, and more zombie servers to speed up the serving process. Certain items from the store will grant your café a rating bonus. Green blinking stars indicate that a café rating had just gone up during a player's absence and red blinking stars indicate that the café rating is now lower than it used to be.
There is a feature from Zombie Cafe which functions similar to reviews. It becomes available when the player's café reaches level 6. By completing four tasks in the 'to do' list, the chef's café rating will gain a purple bonus star. Up to three bonus stars can be obtained, and they will only drop with the pass of time. The tasks are selected randomly from either raiding, serving, cooking, spending money on your café, collecting fees from friends. If the player has friends playing the game, the tasks will shift towards doing business involving their friends. After completing the four objectives, the player will gain one bonus star and a review will be shown. The player can also bribe the reviewer to complete the tasks by using 2 Toxin for each incomplete objective. The purple stars last temporarily, maxing out at 3 stars.
Tip Rating and Speed ensures higher café rating. Higher base-Energy can be important as zombies will take longer to attack a customer.
Store[edit]
The store is where the player can buy new content for the café. It is divided in seven sections: Featured, Decor, Utility, Furniture, Walls/Floors, Special, and Storage.
The Featured section shows the most notable content or recent additions to the shop; Decor contains floor decorations; Utility contains important kitchen utilities such as a stove, fridge, counter, sink; Furniture contains chairs and tables for the clients; Walls/Floors includes different wallpapers, floor tiles, windows and decorative wall objects; and Special contains miscellaneous content such as outdoor decoration (e.g. [Special] Tombstones, Pets), café expansion, any item that generates in-game money (e.g. ATM, Vending Machine), and any item that costs real money (e.g. Toxin Generator, Super Booster). The Storage section displays the items you’ve stored, which is unlimited. (The Storage section also appears as a brown box icon on the lower right hand corner.) You can store all bought content from the shop after a certain level.
Items can be sold for 50% of their original price. Flooring and wallpaper in Walls/Floors cannot be stored, sold nor refunded if replaced. Tombstones can be stored but cannot be sold.
It is known as the shop (ショップ shoppu) in the Japanese version.
Zombiepedia[edit]
The Zombiepedia is a book containing a list of zombies, showing details of every zombie in the game, similar to the Almanac Entry from the Plants vs. Zombies series. It was added in the 1.3.6 update and is located on the right side of the game screen. Currently the Zombiepedia contains 225 zombies. It shows all the zombies' Energy, Tip Rating, Speed, Atk. Strength, price, the café rating requirement, and the player level requirement.
The Zombiepdia is divided in three sections: Featured (displays the most recently added zombies), Themed (showing zombies that represent their respective themes) and All (all 225 zombies).
In the Japanese version, there is an alternative to the Zombiepedia called Zombie Collection (Japanese: ゾンビコレクションZonbi Korekushon). However, it lacks the 'themed' organization of the International version and doesn't give a full view of the zombies per page due to having over 1000 zombies available. The Zombie Collection also allows players to see the uninfected customer versions of acquired zombies, unlike in the Zombiepedia where it only shows the undead versions.
Meat Locker[edit]
The Meat Locker is used by the player to keep zombies that aren't in use so they aren't lost due to the limit of zombies working in the café. (The maximum is 14 and there are 225 zombies in the game.) It was added in the 1.2.7 update.The Meat Locker contains five hooks (meaning that you can store up to five zombies) by default, and the player can add five more hooks by spending 5 Toxin. This can be done 19 times until the Meat Locker can no longer be expanded (the maximum number of hooks is 100).
In the Japanese version, zombies working in the café and stored in the Meat Locker (ミートロッカー Mītorokkā) can be used in a 'Sacrifice Kitchen' (生贄キッチン Ikenie Kitchin) to be turned into recipes that make the zombies stronger. Up to 10 zombies can be used at a time. This makes for a useful way to get rid of unwanted zombies other than firing them. Combining two identical zombies will give a bonus to its stats, indicated by a mark above their level. This bonus maxes out after eating four identical zombies. Sacrified zombies give experience based on their rarity and level.
Influence[edit]
The game is influenced by Dungeons & Dragons style role-playing games. In addition to money, the player earns experience points for the restaurant. As the restaurant gains experience points, it goes up in levels, and the player is allowed to add new zombies to the staff. New levels also unlock new recipes and new items available for installation in the restaurant.
As a unique twist on the SIM model, the zombie staff can be sent out to attack and raid other restaurants. If victorious, they will bring back food to either serve in the restaurant, without the time or expense of cooking it, or add to the menu to be cooked whenever the player chooses.
In-app purchases[edit]
Zombie Cafe offers in-app purchases.[10] It is a slow game, gradually building up the funds to add or improve, but the player has the option of purchasing in-game Cash and/or Toxin to speed up the process. Some of the restaurant facilities and furnishings cost a great deal of money and while the restaurant has a relatively slow rate of earning money, the player has the option of spending actual money to purchase in-game Cash or Toxin. There is also a faster way of earning in-game money instead of spending real money: players can change their phone's clock to speed up the process.
Controversy[edit]
The game was part of a lawsuit filed against Apple Inc. Children were using their parents' devices to play games and were exercising the in-app purchase options, costing their parents a lot of money. Zombie Cafe was one of the games that children had used to run up expenses. As a result of the lawsuit, Apple made in-app purchases only accessible through a security check.[11]
Collaborations[edit]
In 2014, Capcom made collaborations with Zombie Café by having characters from the Mega Man, Ghosts 'n Goblins and Gaist Crusher series appear in the Japanese version of the game for a limited time.[12][13]
Critical reception[edit]
Zombie Café
Aggregate scores
Aggregator
Score
GameRankings
iOS: 50%[14]
Metacritic
iOS: N/A[15]
Review scores
Publication
Score
Gamezebo
[16]
Appolicious
9/10
HiTPhone
8/10
Slide to Play
5/10
Zombie Cafe has received mostly positive reviews since its release. The game received 9.0 out of 10 by App Store customer ratings and Appolicious, HiTPhone gave it 8.0, Gamezebo's Jim Squires gave it a 7.0. Slide To Play and GameRankings gave it a lower score of 5.0 out of 10.[17]
References[edit]
^'iOS'. Apple. Retrieved 29 September 2016.
^Carmichael, Stephanie (May 4, 2012). 'Supervise the undead in Zombie Cafe for iOS and Android'. Gamezone. Retrieved April 20, 2018.
^The name of the exclusive Japanese version is ゾンビカフェZonbi Kafe
^'Beeline'. Beeline.com. Retrieved 29 September 2016.
^'iOS'. Apple. Retrieved 29 September 2016.
^'Zombie Café'. iPhone Qualityindex. Retrieved 20 April 2018.
^'Zombie Cafe'. TapGamers. Retrieved 2 February 2017.
^'Want to work at the Zombie Cafe?'. Bloody Disgusting. Retrieved 2 February 2017.
^'Dr. Wily Opening a Food Stand in Mobile Game 'Zombie Cafe''. Rockman Corner. Retrieved 20 April 2018.
^Healy, Christopher. 'Zombie Cafe Review'. Common Sense Media. Retrieved 29 September 2016.
^Hughes, Neil. 'Apple Hit With Lawsuit Over iPhone Currency Purchases'. Apple Insider. Retrieved 2 February 2017.
^'Mega Man X Infests Zombie Cafe (Updated)'. Rockman Corner. Retrieved 20 April 2018.
^'Dr. Wily Opening a Food Stand in Mobile Game 'Zombie Cafe''. Rockman Corner. Retrieved 20 April 2018.
^'Zombie Cafe for iOS'. GameRankings. Retrieved April 20, 2018.
^'Zombie Cafe (iOS)'. Metacritic. Retrieved April 20, 2018.
^Squires, Jim (January 27, 2011). 'Zombie Cafe Review'. Gamezebo. Retrieved April 20, 2018.
^'Zombie Café'. iPhone Qualityindex. Retrieved 20 April 2018.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Zombie_Cafe&oldid=920400514'
I've got dishes available for stealing, but friends are ordering those same dishes anyway. I think they aren't seeing the notice I put on Game Center, so I'm posting it here too.I don't cheat so I don't have unlimited toxin.
If a recipe says it takes 3 days to cook, it really takes me three days to cook it. I cannot fill all of the orders for long (20 hour) dishes I've been getting. There just aren't enough zombie-hours in the day and my guys have to rest and recharge each day. This means that, though I don't just reject dishes because they are long, there is still a high probability the order will expire before I can get to it if it is particularly long.So I set up a raid buffet in my cafe.
Each counter has one specific dish on it. You can easily identify the specific dish (not just the type, but the variant), by visiting my buffet menu at. The menu changes daily (1-2 old items are removed and 1-2 new items are added, depending on my raiding activities and gifts I receive)Now serving:1.
Fancy Rot Dogs - level 64. Frozen Brine Shrimp Cocktail - level 225. Very Spicy Net Prawn - level 24 (bonus dish I can't cook for you, but you can steal)6.
Fresh Kablobs - level 97. Frozen Anti-Hero Sandwich - level 21I'm trying to focus on the difficult to get dishes, in particular the longer ones in the upper levels. I'm also throwing in dishes that are popular at the moment.If the raiding doesn't take off, I'll stop cooking for the buffet, but I still won't be able to fill all the orders I'm getting. For every order I place, I'm getting about 5 orders to fill because so many of my friends don't have any of the remaining 35 variants I need to have everything, but they still order daily, and often dishes taking 2-3 days to prepare (like the three orders for plain Fetidccini I got in the last three days). I have to prioritize and fill orders from people who are filling orders for me first, and then filling shorter dishes because I can get more of them done than the longer ones. Then do the longer ones only when zombies/stoves are available and they have nothing more pressing to attend to.If you need a long dish prepared, especially one below level 17, just look for a hacked cafe which can cook it instantly because they use toxin. Long orders don't burden them, and they don't have to recharge their zombies the hard way.
Order the rarer items from me that you can't find anywhere else, because I probably have it (I have 525 out of 560 available recipes).It's pretty easy to spot a hacked cafe:- lots of yoko zombies or more than 10 zombies- many barrels of toxin- many ATMs- promises to cook instantlyMore than half of my friends have hacked cafes, so they're are plenty of them available. I'm willing to cook long dishes, when you can't get them more easily some place else.
I'm just limited in the number of those I can cook at one time and still be able to charge my zombies and raid. I must raid to get some of the dishes I need because even combining all my level 24 friends, I do not have access to all Net Prawn recipes—only about half of them.I resent it when people put on their GC status that they won't cook long dishes (especially when they regularly order them—not speaking to anyone in particular, just something that annoys me). That's why I will not refuse to cook a dish just because it is long. It also annoys me when people will only accept friends that are a certain level or above. How are those newer to the game going to participate if no one will have them as friends? But I digress.If it's a long dish you need and you can't get it from a hacked cafe, go ahead and order it from me. Be patient, and if it doesn't show up 48 hours after the cooking time, reorder.
It may take up to 24 hours for me to get it on the stove if I can before it expires. It may take a little time to deliver it if I'm not connected to the Internet too.If it's a level 20+ dish, rest assured it will wind up on my raid buffet menu.Would people rather see collections on the buffet menu, such as the first five Anti-Hero Sandwiches one week and the last five Anti-Hero Sandwiches the next? I've been alternating dish types so it's easier to identify which dish you're getting by sight. Buffet notice:I have frozen escargut coming in 1.5 days (it's a four day dish to cook). Other than that, I've been mostly serving dishes out of my fridge—for a reason. I'm very close to level 24. I plan to cook all ten variants of Net Prawn (though I'm still missing Fancy and Very Fancy) and put them on the buffet.
What I'll have to do to pull that off is dump all my current dishes onto one counter and start serving them to unsuspecting customers who don't know just how long they've been sitting there on the raid buffet.;)I'm hopeful that I will get at least 8 of those 10 net prawns up tomorrow. That means you have one last chance to raid and grab whatever item you want most from the existing buffet selection before I make the switch. I hope this will not inconvenience my friends too much and that they'll be excited about the Net Prawn menu becoming available.If you are one of my friends and have a dish of Fancy or Very Fancy Net Prawn lying around in your fridge, please consider gifting it to me so I can complete my collection and offer all ten variants on my Net Prawn buffet.Please do not send me any other dishes. I have loads and loads of food. I keep my counters lightly loaded intentionally in order to keep from mixing dishes so that your experience with the raid buffet is a good one.
If more than one dish gets put on a counter, you get a random chance between those two dishes in what you get when you raid. It's frustrating to think you are grabbing fetidccini and wind up with mystery meat instead. So I intentionally let various counters run out so I can fill them with a single dish and know exactly what my raiders will be getting when they tap that counter.I do appreciate the kind thoughts and generosity in sending me food because I look like I'm about to run out. But honestly, I never will run out because I recycle old dishes from the buffet by selling them.Note: once up, the Net Prawn buffet will remain in place for at least two weeks, to give everyone ample opportunity to collect all variants. I have all the recipes and enough food to build a tower to the moon so I don't order food.
Next time they release new recipes I will start ordering again. My raid buffet is partly to make difficult recipes available to others. I used a raid buffet to get several difficult recipes and was disappointed when the owner abandoned it. The other reason for doing it is to make the game more interesting for me while I wait for new recipes to be released.So what dish collection do you think I should put on the buffet next? I'm leaving Prawn up for two weeks, but I'll need to plan ahead if I have to cook multi-day dishes for the next selection.
Managing those counters is not as straight forward as it appears. The only way I know of to get food off a counter is to sell it, or sell the counter and force the food onto another counter. That's what I did with my previous buffet selections; I just sold all the counters until all the dishes were piled on one counter, then bought new counters for the prawn dishes.
This means I kinda need to replace all dishes at once because I can only pile food for serving by emptying all the counters at once. The logistics of doing that with multi-day dishes and zombies that have to rest, makes this an interesting challenge.An awful lot of people seem to be missing Minion and Muscle Sprouts. The last remnant walkthrough ps4. So I was thinking one of those should be next.